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 Neuer Patch für UT3 Mod "The Haunted"
 
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   #165
created: 12.5.2009 20:11
 aLeX
 EisWiesel

 

Registered at: 10.1.2008
Posts: 154
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Für den UT3 Mod "The Haunted" sind kürzlich mit Version 2 sehr umfangreiche Erweiterungen wie neue Maps, Monster, Waffen und Gamemodes etc hinzugekommen.
Der neue Patch, ebenfalls als Version 2.1 ├╝berrascht, behebt einige Fehler und bringt noch eine ganze Menge Änderungen mit, die volle Liste dafür gibt es unter ... Alles Lesen ...
Links:
News auf der ModDB Seite
The Haunted V 2.1 Patch Download



Changelog:

  • added new version of stronghold with improved lighting and post processing
  • added french localization file. Thanks Romain 'Darck' Gaullier
  • added a protection radius around human players in battle and demonizer where normal monsters cannot be spawned
  • fixed iron jack fire looking too lush
  • Listen server admins can no longer see or pickup the drops of other players, but you now have to press use to pickup a ammo box.
  • fixed being able to push soulstones off high ledges
  • reduced red vignette effect when your health is low
  • when destroying a soulstone you now get some health
  • reduced damage multiplicator in coop
  • fixed being able to switch weapons while aimed
  • when trying to pickup a weapon box with a fully upgraded weapon, it now displays a message telling you that the weapon is fully upgraded
  • reduced manalishi poison-spike-kamikaze damage by 25%, but he can now damage you while rolling.
  • improved monster bandwidth usage
  • fixed occassionaly performance drops with many monsters in the level
  • fixed being able to spectate and enter the game again while you are dead
  • optimized blood and fire shaders
  • increased playerspeed and added a bit more delay time between rolls and jumps
  • fixed monsters damaging players while they are kicked
  • reduced environmental hazard chance
  • increased reaction time for monsters when they use melee attacks
  • increased nitrogen launcher projectile speed
  • furion orb now deals a small amount of radius damage when destroyed
  • sniper zoom now with next/prev weapon
  • releasing melee while its not fully charged now makes a punch when it should
  • various minor fixes
  • Updated installation instructions in the readme file
  • compatible with UT3 Patch 2.1

geändert am 12.05.2009 22:33 von aLeX
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